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The Pit

Edged Weapons

Name of Item Enchanted THAC0 Damage Special Speed Weight
Blade of the Immortal
(Unique, Artifact)
+1 +1 2-3 Piercing None 1 0
Bone Dagger +1 +1 1-6 Piercing +1 Piercing Damage 2 1
Celestial Fire
Only usable by Lawful Good
+2 +2 3-18 Slashing +2 to Armor Class
+10 Fire Damage
+10% Resist Slashing
3 5
Dak'kon's Zerth Blade
"Chained Blade"
No +1 2-9 Slashing +1 to Armor Class 7 5
Dak'kon's Zerth Blade
"Chained Blade" (Dak'kon at level 6)
+3 +3 5-20 Slashing +6 to Armor Class
Doubles all 1st Level Mage Spells
Doubles all 2nd Level Mage Spells
6 5
Enlightenment +2 +2 2-7 Piercing +2 Piercing Damage
+1 to Charisma
+1 to Armor Class
1 1
Entropic Blade
+2 +2 3-23 Slashing None 7 7
Fiend's Blood Dagger
Cursed
No +2 3-8 Piercing Poisons Target
-4 Save vs Spells
User goes Beserk
1 1
Green Steel Dagger No No 2-5 Piercing None 1 0
Green Steel Knife No No 1-4 Piercing None 1 0
High Quality Stiletto No No 1-4 Piercing None 1 1
Iron Spike
No No 1-3 Piercing None 2 2
Kaarlac's Knife
No No 1-3 Slashing Doubles all 1st level Mage Spells 1 1
Knife
No No 1-3 Piercing None 2 1
Mad Splinter +1 +1 2-5 Piercing Poisons Target
Fragile, Breakable
2 1
Notched Dagger +2 +2 1-6 Piercing +2 Piercing Damage 1 0
Phantom Dagger +3 +3 1-6 Piercing +3 Piercing Damage 2 1
Poor Quality Stiletto No No 1-2 Piercing None 2 1
Porphatys Blade
Cursed
+3 +3 1-6 Piercing 1-6 Acid Damage
Beserk
0 1
Ravel's Fingernail
(Unique, Artifact)
+2 +2 2-7 Piercing 2-12 Poison Damage 1 1
Scalpel No No 1-3 Piercing None 1 0
Silver Hairpin No No 1-2 Piercing None 1 0
Small Steel Fork No No 1-2 Piercing None 2 1
Stiletto No No 1-3 Piercing None 2 1
Steak Knife No No 1-3 Slashing None 2 0
Uhir's Knife
No No 1-3 Piercing +1 to Luck 1 0
Widowmaker
+2 +2 3-7 Piercing +2 Slashing Damage
Poisons Target
+25% Resistance to Poison
1 1

Blade of the Immortal
(Unique, Artifact)
Damage: 2-3 Piercing
Enchanted: +1
THAC0: +1
Speed: 1
Weight: 0
Proficiency: Edged
Not usable by Priests

This is the strange blade that the iron golem forged using a drop of your blood. It is an ugly looking weapon, shaped so it resembles one of the symbols on your left arm. Black veins worm their way across the surface of the metal, and the edge looks so dull that it couldn't even cut warm butter. It pulses slightly as you hold it, like a heart. The golem claimed this "blade" could slay even you - provided it was used in a place that was cut off from the rest of the Planes.

Bone Dagger
Damage: 1-6 Piercing
Enchanted: +1
Special: +1 Piercing Damage
THAC0: +1
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

The blade of this dagger seems to be made from the bone of some creature. The edge of this blade is extremely sharp.

"Celestial Fire"
Damage: 3-18 Slashing
Enchanted: +2
Special:
.....+2 to Armor Class
.....+10 Fire Damage
.....+10% Resistance to Slashing Attacks
THAC0: +2
Speed: 3
Weight: 5
Proficiency: Edged
Usable Lawful Good characters

"Celestial Fire" is the only object that Trias has left to remind him of the Upper Planes. This heavy blade is warm to the touch, and flames have been carved across the surface of the blade. The intricacy of the carvings is breathtaking; they are done with such skill that the sword seems to be burning with metallic flames... someone must have spent several centuries rendering them. The metal of the blade is unfamiliar... it is heavy, but it shines like silver.

The sword looks several millenia old. A faint hum can be felt within it, and the vibration becomes stronger when it touches human flesh. Not surprisingly, "Celestial Fire" can be wielded only by those with sufficient strength and purity of heart. When used in combat, "Celestial Fire" bursts into a holy radiance that burns any evil creature it strikes in combat.

Dak'kon's Zerth Blade ("Chained Blade")
Damage: 2-9 Slashing
Special: +1 to Armor Class
THAC0: +1
Speed: 7
Weight: 5
Proficiency: Edged
Usable only by Dak'kon

On the githzerai's home plane of Limbo, solid matter is something of a rarity. Limbo itself is a soupy mess of elements, and only through force of will can the githzerai shape these elements into stable matter.

A substance called "karach" is a material that can be shaped with the mind. Dak'kon's blade is composed of this substance; through mental discipline alone, Dak'kon maintains the integrity of the blade. He can shape it slightly depending on his skill, adjusting its length, sharpness of the edge. Presumably as he gains levels, he may be able to manipulate the blade in new ways.

It is not known whether all githzerai zerth carry such weapons. Certainly a weapon that depends on the integrity of the wielder would be entrusted only to those who had learned to discipline themselves.

This blade appears to have special religious significance for Dak'kon. Dak'kon has wound a series of parchments around the hilt of the blade. These appear to be matras dedicated to Zerthimon.

NOTE: This is the state the blade is in when you first encounter Dak'kon.


Dak'kon's Zerth Blade ("Chained Blade" at Dak'kon level 6)

Enchanted: +3
Damage: 5-20 Slashing
Special:
  +6 to Armor Class
  Doubles all 1st Level Mage Spells
  Doubles all 2nd Level Mage Spells
THAC0: +3
Speed: 6
Weight: 5
Proficiency: Edged
Usable only by Dak'kon


Enlightenment
Damage: 2-7 Piercing
Enchanted: +2
Special:
  +2 Piercing Damage
  +1 to Charisma
  +1 to Armor Class
THAC0: +2
Speed: 1
Weight: 1
Proficiency: Daggers
Not usable by Priests
Usable only by Godsmen

The second weapon of the Godsmen's "Triad of Tests" -- "Ascension" and "Reason" are the other two weapons in the triad -- this dagger is slim, perfectly balanced, and light as a feather. The symbol of the Godsmen is engraved along the blade, and the entire weapon seems to shiver as if in anticipation. You are the first to bear this weapon.

Entropic Blade
Damage: 3-23 Slashing
Enchanted: +2
THAC0: +2
Speed: 7
Weight: 7
Proficiency: Edged
Usable only by Fighters

This strange item was in your possession after you gave the Modron Cube to the iron golem in the Siege Tower. It looks to be a small dagger, but its surface twists and bends as you watch, as if struggling to break free from its shape.

It looks to be made of iron, silver, and any of a number of different metals. Sometimes they blend together, other times, they submerge into the core of the blade, only to resurface again minutes later.

Fiend's Blood Dagger
(Cursed)
Damage: 3-8 Piercing
Special:
.....Poison's Target
.....-4 Save vs Spells
.....Causes user to go Beserk in Combat
THAC0: +2
Speed: 1
Weight: 1
Proficiency: Edged
Not usable by Priests

Years of being embedded in the flesh of a fiend have imbued this once ordinary dagger with qualities best left with their kind. Blood of the fiend has infused itself with the dagger causing it to feel slightly warm to the touch.

When in combat the user of this dagger can hear a constant chittering in the back of his mind causing him to lose all self-control making him unstoppable in combat, but vulnerable to spells.

The history of this dagger is for the most part unknown. More than likely some berk perished while fighting the fiend, losing his dagger as well as his life. For now the name is but a description, it has yet to earn a proper title.

Green Steel Dagger
Damage: 2-5 Piercing
Speed: 1
Weight: 0
Proficiency: Edged
Not usable by Priests

This slim dagger has been forged out of the famed Baatorian Green Steel. Found only in the wastelands of Avernus, this peculiar green ore can be tempered into metal much lighter than normal steel. In addition, Green Steel weapons tend to retain thier remarkable fine edges and are capable of dealing out more damage than their standard counterparts.

Green Steel Knife
Damage: 1-4 Piercing
Speed: 1
Weight: 0
Proficiency: Edged
Not usable by Priests

This razor sharp knife has been forged out of the famed Baatorian Green Steel. Found only in the wastelands of Avernus, this peculiar green ore can be tempered into metal much lighter than normal steel. In addition, Green Steel weapons tend to retain thier remarkable fine edges and are capable of dealing out more damage than their standard counterparts.

High Quality Stiletto
Damage: 1-4 Piercing
Speed: 1
Weight: 1
Proficiency: Edged
Not usable by Priests

This slim dagger is a beauty among its kind. It is a one-handed thrusting weapon.

Iron Spike
Damage: 1-3 Piercing
Speed: 2
Weight: 2
Proficiency: Edged
Not usable by Priests

This is a crude iron spike, covered with rust. If necessary, you could use it as a dagger.

Kaarlac's Knife
Damage: 1-3 Slashing
Special: Doubles all 1st level Mage Spells
Speed: 1
Weight: 1
Proficiency: Edged
Usable only by Mages

The final achievement of one Kaarlac Cragenmoor, the enchanted knife is a boon to those who practice the mystic arts. Kaarlac, ever one to aspire to greatness, sought to create a magic item that could retain an imprint of a portion of his memory -- particularly the short term memory that contained his considerable spell repertoire. He theorized that, that if successful, he could effectively double the amount of spell knowledge he could retain at any given time. Unfortunately, the enchantment was beyond his capability and in the midst of his fervent casting, Kaarlac went mad and plunged the knife into his own chest. His sacrifice, however, was not in vain, for the knife possesses enough of the intended enchantement to bestow upon its wielder the ability to memorize twice the number of first level spells.

Knife
Damage: 1-3 Piercing
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

This knife has a four-inch blade, with a plain handle of bone.

Mad Splinter
Damage: 2-5 Piercing
Enchanted: +1
Special:
.....Poisons Target
.....Fragile, Breakable
THAC0: +1
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

This is a dagger-shaped fragment of stone taken from the statue of Gangroightdron. It bears a powerful enchantment -- each time someone is stabbed by the splinter, they have a chance of being Cursed. It is most likely that the fell curse trapped upon Gangroighydron's lips has soaked into the very stone of his petrified form, and 'poisons' those the splinter stabs with his malicious magic.

Notched Dagger
Damage: 1-6 Piercing
Enchanted: +2
Special: +2 Piercing Damage
THAC0: +2
Proficiency: Edged
Not usable by Priests

This dagger has various notches strategically placed about the blade. When used correctly, this dagger has the ability to catch incoming blows from bladed weapons.

Phantom Dagger
Damage: 1-6 Piercing
Enchanted: +3
Special: +3 Piercing Damage
THAC0: +3
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

As if of its own volition, this dagger seems to reach out to its enemies, instinctively finding the most vulnerable spots on any creature.

Poor Quality Stiletto
Damage: 1-2 Piercing
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

This squat dagger, while ideally a thrusting weapon, looks like it would be better used as a paperweight. It is not sharp or well-balanced, and might actually hinder you in combat.

Porphatys Blade
(Cursed)
Damage: 1-6 Piercing
Enchanted: +3
Special:
.....1-6 Acid Damage
.....Beserk
THAC0: +3
Speed: 0
Weight: 1
Proficiency: Edged
Not usable by Priests

The acids of Porphyatys, the fifth layer of Carceri, are dangerous to more than a body's physical form - they tear at his mind and soul, eating away at his reason. Weapons forged in this heart of betrayal do the same thing to their owners, but too many believe that the acidic powers of a weapon created in Porphatys are worth the risk.

Ravel's Fingernail
(Unique, Artifact)
Damage: 2-7 Piercing
Enchanted: +2
Special: 2-12 Poison Damage
THAC0: +2
Speed: 1
Weight: 1
Proficiency: Edged
Not usable by Priests

This twisted fingernail of extruded night hag skin has got to be one of the ugliest things you have ever seen. Its mottled green, red, and black surface is almost a foot long, and it seems like it was used alternately as a scratching aid, nose-picking tool, and gardening trowel. Looking at it makes you wish that Ravel did chew her nails. Or at least had a nail file with her in the maze.

Scalpel
Damage: 1-3 Piercing
Speed: 1
Weight: 0
Proficiency: Edged
Not usable by Priests

This simple surgical cutting tool looks like it's seen a lot of use.

Silver Hairpin
Damage: 1-2 Piercing
Speed: 1
Weight: 0
Proficiency: Edged
Not usable by Priests

This is a thin silver hair pin. The tip is extremely sharp.

Small Steel Fork
Damage: 1-2 Piercing
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

This fork is definitely no prize piece of cutlery. Its steel finish is scratched and slightly bent and its tines are crusted with dirt.

Stiletto
Damage: 1-3 Piercing
Speed: 2
Weight: 1
Proficiency: Edged
Not usable by Priests

This is a short dagger with a slender blade.

Steak Knife
Damage: 1-3 Slashing
Speed: 2
Weight: 0
Proficiency: Edged
Not usable by Priests

This is a common steak knife. You're sure if this dagger could talk, it would have many long-winded stories about cooking and carving large haunches of meat.

Uhir's Knife
Damage: 1-3 Piercing
Special: +1 to Luck
Speed: 1
Weight: 0
Proficiency: Edged
Not usable by Priests

This unremarkable, dirt-caked dagger has the letters 'UHIR' carved into its handle. Despite its shoddy appearance the blade is well-balanced.

Widowmaker
Damage: 3-7 Piercing
Enchanted: +2
Special:
  +2 Slashing Damage
  Poisons Target
  +25% Resistance to Poison
THAC0: +2
Speed: 1
Weight: 1
Proficiency: Edged
Usable only by Thieves

Tempered with the lethal venom of the dreaded hook spider, the magical properties of this blade, known simply as "Widowmaker," are much sought after by practicing assassins throughout the Planes. The poison that has been magically and permenantly infused into the dagger immediately infects those cut by it. Additionally, the wielder of "Widowmaker" immediately develops an improved resistance to poison simply from holding the blade.


        

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