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Slashing Weapons

Antler Axe
Damage: 2-7 Slashing
Speed: 8
Weight: 8
Proficiency: Axes
Usable only by Fighters

Primitive cultures often times used parts of animals as weapons. This appears to be the horns of some creature that have been made into a crude batte axe of sorts.
Battle Axe
Damage: 1-8 Slashing
Speed: 7
Weight: 7
Proficiency: Axes
Usable only by Fighters

This huge axe is a double-bladed weapon topped with a spike. The edges are razor-sharp, and the long handle allows the wielder to put considerable force into the swing.
Battle Axe Of Quality
Damage: 2-9 Slashing
Speed: 7
Weight: 8
Proficiency: Axes
Usable only by Fighters

Intricate runes are etched on the shaft and the blades of this axe. The edges of the axe are razor-sharp; it looks like it would be possible to shave with it, though that's not something that you would try until you had consumed several tankards of ale. The handle itself is made of ironwood, and leather is wrapped tightly around the handle to help secure the user's grip.
"Celestial Fire"
Damage: 3-18 Slashing
Enchanted: +2
Special:
.....+2 to Armor Class
.....+10 Fire Damage
.....+10% Resistance to Slashing Attacks
THAC0: +2
Speed: 3
Weight: 5
Proficiency: Edged
Usable Lawful Good characters

"Celestial Fire" is the only object that Trias has left to remind him of the Upper Planes. This heavy blade is warm to the touch, and flames have been carved across the surface of the blade. The intricacy of the carvings is breathtaking; they are done with such skill that the sword seems to be burning with metallic flames... someone must have spent several centuries rendering them. The metal of the blade is unfamiliar... it is heavy, but it shines like silver.

The sword looks several millenia old. A faint hum can be felt within it, and the vibration becomes stronger when it touches human flesh. Not surprisingly, "Celestial Fire" can be wielded only by those with sufficient strength and purity of heart. When used in combat, "Celestial Fire" bursts into a holy radiance that burns any evil creature it strikes in combat.
Dak'kon's Zerth Blade ("Chained Blade")
Damage: 2-9 Slashing
Special: +1 to Armor Class
THAC0: +1
Speed: 7
Weight: 5
Proficiency: Edged
Usable only by Dak'kon

On the githzerai's home plane of Limbo, solid matter is something of a rarity. Limbo itself is a soupy mess of elements, and only through force of will can the githzerai shape these elements into stable matter.

A substance called "karach" is a material that can be shaped with the mind. Dak'kon's blade is composed of this substance; through mental discipline alone, Dak'kon maintains the integrity of the blade. He can shape it slightly depending on his skill, adjusting its length, sharpness of the edge. Presumably as he gains levels, he may be able to manipulate the blade in new ways.

It is not known whether all githzerai zerth carry such weapons. Certainly a weapon that depends on the integrity of the wielder would be entrusted only to those who had learned to discipline themselves.

This blade appears to have special religious significance for Dak'kon. Dak'kon has wound a series of parchments around the hilt of the blade. These appear to be matras dedicated to Zerthimon.

NOTE: This is the state the blade is in when you first encounter Dak'kon.

Edge of Oblivian
Damage: 2-9 Slashing
Enchanted: +2
Special:
.....1-6 Cold Damage to target
.....+50% Resistance to Cold
.....+25% Resistance to Magical Cold
THAC0: +1
Speed: 8
Weight: 10
Proficiency: Axes
Usable only by Fighters
Not usable by Good characters

When its powers are awakened and its name known, "Edge of Oblivion" becomes entirely black... where once just the edges were ebony, now the blackness has spread across the entire blade. The chill the blade radiates has increased ten-fold, so much so that it is painful to hold it for too long.

"Edge of Oblivion" does disintegration damage every time it strikes an opponent... for evert wound it causes, it also disintegrates the flesh around the target area, simultaneously cauterizing the wound as it strikes.

There is some speculation that a Sphere of Annihilation has somehow been encaged within the axe itself, but again this is only speculation. Given that the planes are infinite, anything is possible.
Enchanted Battle Axe
Damage: 2-9 Slashing
Enchanted: +1
THAC0: +1
Speed: 6
Weight: 4
Proficiency: Axes
Usable only by Fighters

Closer examintation of the weapon reveals a strange symbol, very faint, on the surface of the axe head. Tracing it with your finger, there is a sudden change and the axe head changes before your eyes into a silvery-looking metal.

The edge is incredibly sharp, so much so it looks like it could hack through stone if necessary. The symbol you traced on the weapon is now glowing brinlliantly, and if anything, the axe has become even lighter than before, so much so that you can almost wield it one-handed.
Hatred's Gift
Damage: 3-13 Slashing
Enchanted: +1
Special: Beserk when used
THAC0: +1
Speed: 7
Weight: 7
Proficiency: Axes
Usable only by Fighters
Not usable by Good characters

It is not exactly clear in the annals of known planar history when "Hatred's Gift" was created, but by the bloody trail it has left across the planes seems to have finally reached you.

The axe exists to inspire hatred in one's enemies and fill its wielder with a berserker rage. When entering combat, the skulls along the shaft come alive, chittering their teeth, and the teeth (remnants of fiendish victims absorbed into the axe blade) extend outwards, biting and tearing into opponents with each strike.

Once equipped, "Hatred's Gift" cannot be dropped unless its curse is removed.
Heartgrinder
Damage: 3-10 Slashing
Enchanted: +3
Special: 1-6 Electrical Damage
THAC0: +2
Speed: 6
Weight: 4
Proficiency: Axes
Usable only by Fighters

A single teardrop of the wielder's blood, applied at the border where the axe meets the handle, is sufficient to awaken "Heartgrinder." Once applied, the drop of blood freckles across the blade and handle, giving it a dull red radiance. The glow from Heartgrinder pulses, matching the hearbeat of its wielder.

No matter what the target, Heartgrinder is a powerful weapon, capable of tearing through nearly any defenses. Against targets with blood running in their veins (whether their own or another's -- vampires beware), Heartgrinder inflicts additional damage, as every stroke also smashes the target's heart, no matter what location the axe struck.
Hollow Axe
Damage: 1-8 Slashing
Speed: 3
Weight: 5
Proficiency: Axes
Usable only by Fighters

This huge axe is a double-bladed weapon topped with a spike. The edges are razor-sharp, and the long handle allows the wielder to put considerable force into the swing.

This axe is of a different alloy than normal steel - it's *light* and easy to swing. It causes the same amount of damage as an ordinary axe, but it strikes much more quickly.
Steak Knife
Damage: 1-3 Slashing
Speed: 2
Weight: 0
Proficiency: Edged
Not usable by Priests

This is a common steak knife. You're sure if this dagger could talk, it would have many long-winded stories about cooking and carving large haunches of meat.
Teeth Of The Fire Drake
Damage: 1-6 Slashing
Enchanted: +1
Special:
.....3-8 Fire Damage
.....Immunity to Fire
Speed: 4
Weight: 1
Proficiency: fists
Usable only by Morte

These teeth look more like lumps of charred bones than actual teeth. Although their origin is unknown, it can be deduced that they were taken from some fire breathing creature. Using the teeth grants the wearer certain benefits normally possessed by such creatures.


        

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