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Blessing
Range: 180
Duration: 30 seconds
Speed: 1
Area of Effect: 50 feet cube
Saving Throw: None
A boon to one's companions, granting them strength
when they are in need.
Bless grants +1 to hit and +1 to saves to all friendly
creatures that are in a 50 feet radius from the casting
point.
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Cure Light Wounds
Range: 0
Duration: Permanent / Instant
Speed: 8
Area of Effect: Creature touched
Saving Throw: None
Weight: 0
This spell seals minor wounds on a target.
The caster can cast the spell on anyone within
touch range, in a 30 ft. area. Cure Light Wounds
heals a target for 8 hit points of damage. The
creature's restored hit points cannot exceed its
maximum hit points. |
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Curse
Range: 180 feet
Duration: 30 seconds
Speed: 1
Area of Effect: 50 feet radius
Saving Throw: None
Weight: 0
A bane to one's enemies, weakening them.
The opposite of Bless, Curse grants all enemy targets
in a 50-ft. radius, -1 to Attacks and -1 to their
saving throws for 30 seconds.
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Detect Evil
Range: 0
Duration: 50 seconds + 25 seconds / level (maximum of 5 minutes)
Speed: 1
Area of Effect: Caster
Saving Throw: None
This spell detects evil intent, revealing the inner nature
of the target.
When cast this spell detects any evil emanations from creatures
within range for 50 seconds + 25 seconds / level of the caster.
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Halo of Lesser Revelation
Range: 240 feet
Duration: 20 seconds per level
Speed: 1
Area of Effect: 10 sq. ft. per level within a 40 ft.
radius
Saving Throw: None
Lines a priest's enemies with a halo of light, making them
easier to see and be hit.
When cast, the player character selects any target point
within range to center the spell on. From there, a glowing
vibrant green glow emits from the center and grows out to a
40 foot radius. All hostile creatures will be surrounded by
a glow for the duration of the spell, which bestows a +2
penalty to Armor Class to all affected creature(s). There is
no Saving Throw for this spell. This spell can also cause
a glow around invisible creatures.
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