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The Pit

1st Level Priest Spells

Blessing
Cure Light Wounds
Curse
Detect Evil
Halo of Lesser Revelation

Blessing
Range: 180
Duration: 30 seconds
Speed: 1
Area of Effect: 50 feet cube
Saving Throw: None

A boon to one's companions, granting them strength when they are in need.

Bless grants +1 to hit and +1 to saves to all friendly creatures that are in a 50 feet radius from the casting point.

Cure Light Wounds
Range: 0
Duration: Permanent / Instant
Speed: 8
Area of Effect: Creature touched
Saving Throw: None
Weight: 0

This spell seals minor wounds on a target.

The caster can cast the spell on anyone within touch range, in a 30 ft. area. Cure Light Wounds heals a target for 8 hit points of damage. The creature's restored hit points cannot exceed its maximum hit points.

Curse
Range: 180 feet
Duration: 30 seconds
Speed: 1
Area of Effect: 50 feet radius
Saving Throw: None Weight: 0

A bane to one's enemies, weakening them.

The opposite of Bless, Curse grants all enemy targets in a 50-ft. radius, -1 to Attacks and -1 to their saving throws for 30 seconds.

Detect Evil
Range: 0
Duration: 50 seconds + 25 seconds / level (maximum of 5 minutes)
Speed: 1
Area of Effect: Caster
Saving Throw: None

This spell detects evil intent, revealing the inner nature of the target.

When cast this spell detects any evil emanations from creatures within range for 50 seconds + 25 seconds / level of the caster.

Halo of Lesser Revelation
Range: 240 feet
Duration: 20 seconds per level
Speed: 1
Area of Effect: 10 sq. ft. per level within a 40 ft. radius
Saving Throw: None

Lines a priest's enemies with a halo of light, making them easier to see and be hit.

When cast, the player character selects any target point within range to center the spell on. From there, a glowing vibrant green glow emits from the center and grows out to a 40 foot radius. All hostile creatures will be surrounded by a glow for the duration of the spell, which bestows a +2 penalty to Armor Class to all affected creature(s). There is no Saving Throw for this spell. This spell can also cause a glow around invisible creatures.


        

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