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The Pit

2nd Level Priest Spells

Aid
Cure Moderate Wounds
Spiritual Hammer

Aid
Range: 0
Duration: 10 seconds + 10 seconds per level
Speed: 1
Area of Effect: Special
Saving Throw: None

Bolster an ally's courage, giving him added skill and the ability to withstand more damage.

Aid grants +1 to hit and +1 to saves to the target creature, provided that being is not already engaged in combat. The spell also provides 1-8 more hit points for the target creature for the duration of the spell; this spell allows the creature to have more than its ordinary total hit points. These hit points are only temporary.

Cure Moderate Wounds
Range: 0
Duration: Permanent / Instant
Speed: 8
Area of Effect: Creature touched
Saving Throw: None
Weight: 0

This spell seals moderate wounds on a target.

When cast, a targeting cursor appears, and the player can cast the spell on anyone within touch range. Cure Moderate Wounds heals a target for 11 hit points of damage. The creature's restored hit points cannot exceed its maximum hit points.

Spiritual Hammer
Range: 30 feet per level
Duration: Variable (see below)
Speed: 1
Area of Effect: 1 Target
Saving Throw: 1/2

This spell summons a hammer of spiritual energy to smite your foes.

When cast, the caster chooses a target within range. The hammer causes 4-10 points of bludgeoning damage, for every three levels that the caster has, acting as a +1 weapon (+1 to hit and +1 damage), gaining an additional +1 for every six levels of the caster, to a maximum of +3.


        

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