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The Pit

Clubs

Name of Item Enchanted THAC0 Damage Special Speed Weight
Baatezu Mace No +1 3-9 Crushing None 6 10
Blind Terror +2 +2 1-2 Crushing Causes Blindess
2-8 Acid Damage
5 4
Club of Piercing +1 +3 1-6 Crushing
1-6 Piercing
None 7 12
Death of Desire +2 +2 2-7 Crushing 1-6 Piercing
Causes Stunning
5 11
Fiend Femur
Unique, Artifact
+2 +2 3-8 Crushing None 4 4
Iron Prybar No No 1-6 Crushing None 4 3
Left Arm #985 No No 1-6 Crushing None 4 3
Leg Bone Club No No 1-6 Crushing Fragile, Breakable 4 2
Mace No No 2-8 Crushing None 7 12
Pharod's Crutch +1 +1 2-7 Crushing None 4 4
Poor Quality Mace No -1 1-7 Crushing None 8 13
Poor Quality Sledgehammer No No 2-7 Crushing None 8 10
Severed Arm (Yours) +1 No 1-8 Crushing +2 Crushing Damage
New Tattoos
4 5
Vrock Club +2 +2 4-16 Crushing Poisons Target 3 4
Wooden Club No No 1-6 Crushing None 4 3

Baatezu Mace
Damage: 3-9 Crushing
THAC0: +1
Speed: 6
Weight: 10
Proficiency: Clubs
Usable only by Fighters

Made from ore found only in the wastelands of Avernus. Baatezu have created a metal called Baatorian Green Steel. Weapons produced from this metal are lighter and stronger than those forged of ordinary steel and tend to inflict greater damage. Although produced in great quantities for the Blood Wars, weapons such as these are rarely found outside of Baator.

Blind Terror
Damage: 1-2 Crushing
Enchanted: +2
Special:
.....Causes Blindness
.....2-8 Acid Damage
THAC0: +2
Speed: 5
Weight: 4
Proficiency: Clubs
Usable only by Fighters

When an opponent is struck with sufficient force, acid is released thru the spongy surface of the mace. From the resulting spray of acid, the adversary can become temporarily blinded making him easier to hit.

Club Of Piercing
Damage: 1-6 Crushing
Damage: 1-6 Piercing
Enchanted: +1
THAC0: +3
Speed: 7
Weight: 12
Proficiency: Clubs
Not usable by Mages

This is a heavy iron club that is covered with sharp spikes.

Enchantments have been placed on this club so that it can be wielded with greater accuracy.

Death of Desire
Damage: 2-7 Crushing
Enchanted: +2
Special:
 1-6 Piercing Damage  Causes Stunning THAC0: +2
Speed: 5
Weight: 11
Proficiency: Clubs
Usable only by Fighters
Usable only by Dustmen

This mace is used by the Dustmen to remove all desires from the living.
Fiend Femur
(Unique, Artifact)
Damage: 3-8 Crushing
Enchanted: +2
THAC0: +2
Speed: 4
Weight: 4
Proficiency: Club
Not usable by Mages
Not usable by Lawful or Good creatures

This tanar'ri femur carries the last traces of a balor's essence within its marrow. Disgraced in battle and torn apart by its fellow fiends in an ceremonial execution, the bone has since carried with it a vengeful spite towards all of its kind.

When the femur strikes any tanar'ri or baatezu, serrated teeth bristle up and down the length of the bone and cause tremendous damage to any tanar'ri or baatezu.

Iron Prybar
Damage: 1-6 Crushing
Speed: 4
Weight: 3
Proficiency: Clubs
Usable only by Fighters and Thieves

This iron prybar can be used to pry open doors, chests, and even the occasional reluctant ribcage. It also makes a good bludgeoning weapon when there's no time for subtlety.

NOTE: To use the prybar to force a locked door or chest, select it as a weapon then "attack" the container or door you wish to pry open. Although the prybar is specifically intended for such use, you can attempt to bash open a container or door with *any* weapon, including your fists.

Left Arm #985
Damage: 1-6 Crushing
Speed: 4
Weight: 3
Proficiency: Clubs
Not usable by Mages

This arm snapped clean off corpse #985 when it, uh, accidentally toppled. As much as the corpse's knee was rotted clean through, it looks like the combination of thick applications of embalming fluid and rigor mortis has made this arm almost as hard as wood. If you needed to, you could either use it to shake someone's hand from a distance or use it to bash their skull in.

Leg Bone Club
Damage: 1-6 Crushing
Special: Fragile, Breakable
Speed: 4
Weight: 2
Proficiency: Clubs
Not usable by Mages

This leg bone is heavy enough to be used as a club. It's not the height of fashion, but it sure makes a satisfying sound when you strike someone.

Although an effective weapon, this leg bone is fragile and has a chance of breaking if used repeatedly.

Mace
Damage: 2-8 Crushing
Speed: 7
Weight: 12
Proficiency: Clubs
Usable only by Fighters

This seems to be a standard variety mace. Used properly, this weapon can deliver a crushing blow to an opponent.

Pharod's Crutch
Damage: 2-7 Crushing
Enchanted: +1
THAC0: +1
Speed: 4
Weight: 4
Proficiency: Clubs
Not usable by Mages

This rickety wooden staff has a crosspiece nailed across the top. The crosspiece is wrapped in rags, presumably to keep the damn thing from jamming too sharply into Pharod's armpit when he leans on it. The crutch, not surprisingly, smells terrible, and every inch of it is covered in dirt, sewage and various unidentifiable stains.

Something about this crutch makes you wonder - despite its fragile appearance, it has held up rather well; you even test it with your weight and it holds you up without so much as creaking. Considering Pharod's scavenging nature, the crutch may have had some value beyond its surface appearance for him. It might even be usable as a weapon.

Poor Quality Mace
Damage: 1-7 Crushing
THAC0: -1
Speed: 8
Weight: 13
Proficiency: Clubs
Usable only by Fighters

This mace seems to be of very poor construction. The balance and weight lend itself to an awkward and almost erratic swing. Most likely this was constructed by an apprentice blacksmith.

Poor Quality Sledgehammer
Damage: 2-7 Crushing
Speed: 8
Weight: 10
Proficiency: Clubs
Usable only by Fighters

This hammer is little more than a heavy lump of metal on the end of a stout stick. It's powerful, yes, but the balance is poor and it's entirely ungraceful.

Severed Arm (Yours)
Damage: 1-8 Crushing
Enchanted: +1
Special:
.....+2 Crushing Damage
.....New Tattoos
Speed: 4
Weight: 5
Proficiency: Clubs
Usable only by Fighters and Thieves

This severed arm is as hard as a wooden club. It looks like it was severed cleanly at the shoulder (most likely by a scythe blade), and even though it looks many decades old, it is more petrified than rotted. It has an unearthly gray pallor and is covered with scars. Intricate tattoos decorate its surface, spiraling up from the wrist all the way to the remains of the shoulder.

Upon closer inspection, you know for a fact that this arm is yours. How long it has been lying around waiting for you is anyone's guess. You can't explain why, but you feel like you should take this arm to a tattoo artist and have it examined... the tattoos might tell something of what happened to your previous incarnation when this arm was still attached to him.

Vrock Club
Damage: 4-16 Crushing
Enchanted: +2
Special: Poisons Target
THAC0: +2
Speed: 3
Weight: 4
Proficiency: Clubs
Usable only by Thieves

Created from the bones of a Vrock, this club makes a formidable weapon.

Wooden Club
Damage: 1-6 Crushing
Speed: 4
Weight: 3
Proficiency: Clubs
Not usable by Mages

This crude wooden club has seen better days, but it still looks sturdy enough to be used as a weapon.


        

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