Open Test for Black Isle and Interplay
Voight - Kampff - Becker
So now it's September 21st and the fact that Interplay and Black Isle are now officially late with Planescape:Torment is as obvious as a GWAR concert in a nunnery. Interplay is being coy, admitting that there is a release date but refusing to give us even a vague estimate of when it is. Clearly we can't directly ask them when the date is because all we'll get is a reply of "CENSORED" followed by a little ":-)". What is especailly galling is the the ":-)". I wanna punch that little smiley until it looks like this "%-{".
So we can't ask, "When's the release date?" Some of the Black Isle staff graduated high school, so we can't try the more sly question, "Is it coming out soon?" But never fear! I have developed a series of questions that will subtly enable us to divulge the date! It wasn't easy. At first all I could think of was, "How about you tell me the date or I'll cut off the development team's supply of stale doughnuts?" I realized that was too extreme though, so I toned it down to, "How about telling me the date or I'll drown your goldfish?" Somehow that seemed to soft. I was stumped. Then I watched that most excellent of movies, Blade Runner, and realized that I needed an extensive questioniare based on Deckhard's (Harrison Ford) Voight-Kampff "replicant test". So I came up with the following ten questions that should either tell us the date or at the very least reveal that Black Isle is staffed by aritificially created super-humans; either one would be good to know.
1) What game would you suggest I get to tide me over for Planescape: Torment?
2) I am thinking about taking up a musical instrument until Torment comes out, what would you suggest?
3) What's your favorite part in Torment so far?
4) How many bugs are left in the game?
5) What game are you currently enjoying during what little free time you have?
6) When's the release party?
7) What are you going to do when you've finshed the game?
8) Where do you live?
9) You are walking along in a desert. You see a turtle. You flip it over on it's back. Why did you do that?
10) Tell me about your mother.
...and here were the responses!! Gaylen: 1 - Final Fantasy 8 (only 40 hours of gameplay! - if you speed through it). 2 - Bagpipes, they're often played at funerals. People are dying for Torment, afterall. 3 - Poster. Definately poster. 4 - None, we havn't sent it to QA yet. 5 - Time? We have spare time? 6 - We've already drunk the beer, the munchies are reduced to popsicle sticks, and the booth babes never left >:-). 7 - Sleep. Then start making another one. 8 - I've settled in across the hall from Colin's office. 9 - The poor thing's feet were getting bunred from the sand... and it's belly looked like it could use a tan. 10 - My mother's this giant machine with test tubes and needles and - wait... that's a government secret, can't say a thing. VERDICT Gaylen knows nothing about the release date. Furthermore he is quite human. A complete maniac, but a human maniac. david 1. a 2. a 3. b 4. a 5. a 6. b 7. a 8. c 9. a 10. a VERDICT david knows nothing about the release date. He has also admitted that he is a replicant and will be retired shortly. Sorry david, but your supernatural abilities are illegal on this world.
This was from Black Isle's own Adam Heine. The only one brave enough to take my test!
1) What game would you suggest I get to tide me over for Planescape: Torment?
2) I am thinking about taking up a musical instrument until Torment comes out, what would you suggest?
3) What's your favorite part in Torment so far?
4) How many bugs are left in the game?
5) What game are you currently enjoying during what little free time you have?
6) When's the release party? 7) What are you going to do when you've finshed the game?
8) Where do you live?
9) You are walking along in a desert. You see a turtle. You flip it over on it's back. Why did you do that?
10) Tell me about your mother.
VERDICT Adam has inadvertantly admitted that the game will be released ... sometime in the future! Ha!
and he thought he was so clever. Adam also seems to have a decent supply of neurotic habits so we can safely assume
that he is not a replicant. Unless he is one of the "basic pleasure models" who got memories like Priss did. Hmmmm.
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Copyright © 2000 Derek Becker and the Pit crew. All rights reserved
Priss rocks.