9th Level Mage Spells
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Abyssal Fury
Range: 50 feet
Duration: Instant
Speek: 9
Area of Effect: 1 creature
Saving Throw: see below
Weight: 0
When compared to the Tanar'ri, at least the
Baatezu are more civilized. There is, perhaps,
nothing more horrific than the unbounded fury of
Abyss. By use of this spell, the ground shall
split open and the victim dragged into the
Tanar'rian Madness. Welcome to Hell.
This spell opens a planar portal beneath a
specified victim and drags them down into the
Abyss. The portal remains open even after the
victim is swallowed in. The only sound bystanders
hear is the incessant screaming of the victim as
he/she is torn apart by the ruthless Tanar'ri.
After what seems like only a few seconds (which
is more than an eternity for the victim in the
Abyss), the victim (or what's left of him) gets
spit back out of the portal. (1) If the victim
makes a successful saving throw, he will get spit
out of the portal in 'one piece,' but while the
victim sensed nothing at first, after a
split-second, all the Wrath of the Tanar'ri will
surface. The victim will suffer 5d10 pts. of
damage as he suffers multiple 'delayed' attacks
and slashes from all angles. (2) If the victim
fails the saving throw, it is instant death. All
that is left are body parts. |
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Power Word Kill
Range: 15 feet per 2 levels
Duration: Instant
Speed: 1
Area of Effect: 10 feet radius
Saving Throw: None
Weight: 0
With a single word, life's energies are snuffed out.
When this spell is uttered, one creature of any type within
the spell range is instantly killed. It can kill any creature
that has up to 120 hit points, with no saving throw allowed.
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Celestial Host
Range: 100 feet
Duration: Instant
Speed: 9
Area of Effect: 50 ft. x 50 ft. area
Saving Throw: None
Weight: 0
While the various proxies and beings of the
Celestial Planes are seen as the embodiment of
kindness, compassion, and benevolence, their
might easily rivals those of Baator or the Abyss.
Woe to those who underestimate the power of the
Upper Planes!
When cast, a group of powerful phantasms are
called to help eradicate all enemies in a 50 ft.
x 50 ft. area, as their combined attacks inflict
40 - 120 hit points of damage, with no saving
throw possible. The phantasms represent the some
of the most powerful celestial beings from the
Upper Planes: Astral Deva (Mace of Disruption),
Phoenix (Fire Storm), Solar Aasimon (Celestial
Bow), and a Gold Dragon (Energy Wave). |
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